
Thus, outside of catching events the winner is likely to be determined by the player who encounters/catches the most number of legendaries, since it takes 15 rares to equal 1 legendary. Conversely, during times of no exotic events the winner gains most of their score from both rares (40%) and legendaries (36.3%). Indeed, on average 62.6% of prior winners scores are derived primarily from exotic points. For instance, in an exotic event the winner is likely to have a much larger score mainly from catching exotics. The reason for these lower scores during an exotic event can likely be found in (a) both week 7 and 10 only saw a few days of catchable exotics, since they represent the mid-week beginning and mid-week end of an event, and (b) the event itself (L/D snowee), where the catchable exotic was a nat 4 and naturally had a lower spawn rate compared to exotic nat 3s/nat 2s.īeyond looking at total scores alone, it can be interesting to consider the point system itself (150 points, for a legendary 30 points, for a super rare 10 points, for a rare 50 points, for an exotic). In fact, the next closest comparisons were weeks 7 and 10 with 3,680 and 3,980, respectively. Thus, it can be expected that this weeks winner will most probably have a much lower score, especially compared to prior weeks. Notably, their scores were, in most cases, substantially lower compared to the rest 1,690, 2,750, and 3,400, respectively.

Out of those, only 3 won when there was no exotic event taking place weeks 1, 2, and 15. I compiled the data/ran some basic statistics on the last 23 winners of the capture league.
